Throughout the history of video games, the industry has had
an inferiority complex when compared to Hollywood. (fastcompany.com). But why?
Do video games not have the same technology as the movies do? The answer is
yes. Totally. Nowadays, but not before the addition of CD-ROM to technology’s
yearbook.
So I’ve decided to branch off for a segment and talk a little bit
about graphics in other types of media, instead of just the movies. Ever see an
old Atari (probably not) or Nintendo system? (The ones with the plug in
cartridges). During the same time that Nintendo was running simple graphics,
the movies were booming, with the sales of home video (VHS). Now some of you
may wonder why there was such a difference in the qualities of the technologies
up until recently, with the release of Halo 3 and the new Call of Duty series.
The answer for that is quite simple. For interactive graphics, meaning something
that is manipulated by the human playing the game, it requires a lot more power
and technology behind it. Film running in front of a projector light is basic
compared to the video games. The technology hadn’t yet been developed to create
graphics that were realistic like film and still moveable by a controller.
In 1972, the
first official video game, Pong was
created by Atari, the company now widely known as being the father of video
gaming. FairChild Channel F was the first company to release a cartridge based
system, but again, Atari takes over, making the idea more popular, and selling
more games in total than FCF. That was in 1977. In 1985... BAM! Nintendo
releases the Nintendo Entertainment system (NES) effectively killing off the
competition. Nintendo's graphics were more binary-based than Atari's, making the graphics more solid. After that, Sega and Sony came out with their own systems, Sony
being the first to use a disc instead of a cartridge. Now we're getting somewhere... From there you can guess
how all the new systems (Xbox, PS3, Wii – and even Alienware gaming computers)
came into play. It’s just basic evolution. My point here is really not about
the evolution of video game systems, but the technology behind them. See, the
first Atari video game system only had 128 bytes of ram. Nowadays, Xbox 360 has
512 MB of ram... a helluva lot more than the originals, giving a faster gaming
experience for those games such as Legend of Zelda or Halo 3 (droolworthy
graphics) that rivet you to the seat. You don’t need lagging there.
No comments:
Post a Comment